Although to this day almost all zombies featured in western culture since “Night of the Living Dead” have kept to Romero's stereotype, recent films have altered the stereotype to appeal to a 21st century audience.
On the other hand I believe these two signifgant diiferences make them even more terrifying and believable to the modern audience, as a faster zombie is a bigger threat than one that can be outrun which give the audience a greater feeling of suspense.
Zombies featured in video games sometimes adapt these new adaptations such as increased agility to make more of a challenge for players. However in games such as “Left 4 Dead”, have emphasised the idia of infection and plague to the point where the zombies in these games are difigured due to mutations aswell as decay (such as the grotesque bulges on this zombie from the game pictured right here).
In the Halo and Half Life game series and the game “Dead Space” zombies are created from alien parasite species that infest either live hosts or re-animate dead bodies (in the same way as the “I am Legend” infection).
However in all of these games the hosts become mutated to the point where even tenticles protrude from the bodies, to give a greater emphasis of the alien parasite.
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